[Class] Rejected Opportunities
For week 3, we had to shoot some reference videos. Four of my ideas were rejected. The fifth one, a very boring walk but effective, was selected so I had to animate (or at least Block) that:
My feeling on this:
- My instructor doesn’t think I should do anything complex because I’m not good at a general walking character yet.
- This walk is boring as hell.
I’m doing what I’m told and submitting what he asked me to.
But … I worked on one of the walks I originally wanted to submit:
All lighting was produced in Maya. The little light bulb flash was in After Effects.
Its funny. I think the one I can’t submit is a better walk than the first one. Heart wasn’t into it.
But here’s a takeaway from the experience:
- I busted out the walk cycle and the whole scene in about an hour. This is compared to years of trying to lock a good walk cycle within a few weeks … and more recently … a day and 1/2. My little experiment of producing a walk cycle a day was on point.
- I finally think I know what I’m doing. The rejected reference videos are my personal opportunity to practice and be better.
I’m taking bets: watch I get another ‘C’ for the first boring walk cycle up to the cone and I’ll regret not submitting the selfie-vase version.
[Update] This is another of the rejected reference videos.
Written by Animator