
Fact is, I’ve been so busy putting the actual show together, I haven’t had a minute to update the site. On one hand, that’s a good thing. If I’m ..
Problem: Love to animate. HATE rigging characters. Mixamo comes along (years back) and tried to fix all of that. Ideal Concept: Use already established, customizable, ..
My frustration with Maya trying to finish the Flava project shifted me to Blender with a little bit more urgency. My learning method might be considered a little ..
While I typically am unhappy with the work I do, this one suffered mostly from technical implosions. So without bemoaning months of trying to re-animate things and start ..
I’ve got to point out something I’ve noticed but never acted on until now. Let me first address that the recent ‘New York, New York’ animation ..
Turns out the rigging experience in Blender is fairly straightforward. The only issue I had was watching some of the rigify tutorials. Not everyone provides the same ..
Gradually, I’m still exploring the potential of Blender over Maya. One of the more important issues that could have prevented the cross-over was the lack of rigs ..
It’s finally done. Or…how about this: “it’s as done as I’m letting it be.” If I didn’t stop here, I’d be nitpicking ..
Moving gracefully into Week 3, we’re currently working on splining the blocked character. For the uninitiated, you create the keyframes to a walk first in stepped ..